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RedM Scripts

Rex Auction
RedM Scripts

Rex Auction

A real-time auction house system for RedM servers running RSG Framework. Players can list items for auction, place bids, and receive items/money through an in-game UI accessed via NPC auctioneers. Real-time Auctions : Live bidding with instant updates across all connected players NPC Auctioneers : Interact with NPCs using ox_target to open the auction UI Item Categories : Organize auctions by category with automatic item classification Buyout / "Buy Now" : Sellers can set a buyout price for immediate purchase (configurable minimum multiplier) Auction Creation Fees : Optional fees based on duration and quantity (configurable) Collection Kiosk : Winners collect items and sellers collect money at the auctioneer NPC Item Escrow : Items are held securely during active auctions Bid Escrow : Bid amounts are held and automatically refunded if outbid Offline Queuing : Pending collections are saved and available when players reconnect Discord Webhooks : Optional notifications for auction events (created, bids, wins, expires, buyouts) High Value Alerts : Separate webhook notifications for high-value sales Admin Commands : In-game webhook configuration for server staff Full Localization : All user-facing strings extracted to `locales/en.json` for Lua and `web/locales.ts` for the React NUI. Add new languages by copying and translating the locale files YouTube Preview Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£30.00
Rex NPC Robbery
RedM Scripts

Rex NPC Robbery

This script allows players to rob NPCs by aiming a firearm at them. It features configurable aim duration, loot tables, NPC-type-specific rewards, per-player and per-NPC cooldowns, blacklisted models, outlaw status integration, and Discord webhook logging. How it works Player aims a firearm at an NPC within detection range. After holding aim for the configured duration, the robbery triggers. NPC plays a hands-up animation, then flees. Player receives random money and/or items based on the NPC type (default/wealthy/poor). Robbery is logged to Discord webhook if enabled. Outlaw status is increased if configured. Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Zombies
RedM Scripts

Rex Zombies

A fully-networked zombie survival script for RSG Framework (RedM). Zombies are synced across all players using a controller-based architecture — one client handles AI while all players see the same zombies at the same locations. Per-town spawning — Configure zombie counts for each town (Valentine, Rhodes, St. Denis, Blackwater, Armadillo, Strawberry, Guarma) Smart zombie AI — Chases nearest player within sight range, wanders when no target is near, mode-tracking prevents task thrashing Atmospheric sounds — Distance-based zombie growls and aggression sounds (far/near), uses InteractSound Fully customizable — 80+ zombie models with outfit variants, multiple walk styles (drunk, dehydrated, murfree), sight/hearing ranges, weapon, and blip options Automatic respawning — Dead zombies are cleaned up and replaced at their town's spawn point Controller-based networking — Zombies are spawned by one designated client and synced to all players via net IDs, keeping AI efficient and consistent Optimized — Spawn queue prevents client overload, AI runs on a single controller, death detection runs every 2s Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Deliveries
RedM Scripts

Rex Deliveries

A wagon delivery system for RedM using the RSG Framework. Players pick up goods from NPC foremen at various towns and deliver them by wagon to destinations across the map for cash and item rewards. NPC foremen at 7 hub towns (Valentine, Blackwater, Strawberry, Macfarlane's Ranch, Tumbleweed, Annesburg, Saint Denis) who offer delivery contracts 6 destination routes per hub — players choose which town to deliver to Wagon spawning with cargo propsets and lantern propsets per route GPS multi-route navigation guiding the player to the drop-off Ground marker at the destination when within 50m Configurable time limit per delivery (default 30 min) with on-screen countdown HUD Distance-to-destination display in the HUD Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Lootbox
RedM Scripts

Rex Lootbox

A RedM loot box system with configurable spawn locations, weighted item pools, automatic cleanup, and multi-path blip removal. Spawn System: Loot boxes spawn automatically at configured locations Third-Eye Interaction: Use ox_target to interact with boxes (Open, Examine) Tiered Loot: Three loot tiers with configurable probabilities (common 60%, uncommon 30%, rare 10%) Map Blips: Configurable blips mark active box locations; auto-removed via multiple cleanup paths (resource stop, safety scan, server broadcast) Progress Animations: Immersive opening and item transfer animations Anticipatory Delay: Prop remains for 2 seconds after last item is taken, giving a brief visual confirmation before disappearing Rate Limiting: Prevents rapid-fire item transfers Distance Validation: Runtime check prevents interacting with boxes beyond configured range Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Camping
RedM Scripts

Rex Camping

Camping script for the RSG Framework (RedM). Allows players to place personal campsites in the wild, deploy equipment, cook, craft, manage storage, and more. Campsite Placement – Use a campflag item to place a campsite anywhere outside towns. Preview placement with rotation controls and confirmation prompts. Equipment Deployment – Deploy tents, campfires, hitching posts, torches, and crafting tables within your campsite zone. Each prop type has a configurable max limit. Cooking System – Cook raw meat and raw fish at campfires using configurable recipes. Supports batch cooking (1–10 at a time) with server-side ingredient validation. Crafting System – Craft items at crafting tables (e.g. pickaxe from coal + steel bar + wood). Recipes are fully configurable. Storage System – Each tent provides a personal stash (stored in the database) with configurable weight and slot limits. Owner and guest access control. Guest Management – Add/remove nearby players as guests via menu. Guests can use storage, crafting, and cooking if the owner allows. Campsite Robbery – Players without access can use a lockpick to attempt robbing the campsite, triggering a skill-check minigame. On success, the campsite storage is opened for looting. Pack-up & Removal – Owners can pack up the entire campsite (returning the campflag) or remove individual props. Blips & Zones – Each campsite gets a named blip on the map and an ox_lib sphere zone showing the campsite name on entry. Performance Optimizations – Spatial indexing for O(1) prop lookups, dynamic wait times based on player movement, batched prop updates, object pooling, periodic GC, menu caching, and server-side result caching. Admin Commands – /reloadcampingprops to reload all props from the database, /cleancampingstorage to remove orphaned storage entries. Localization – English locale included. Easily translatable via locales/*.json. Auto Version Check – Checks for updates against RexShack's version checker on server start. Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£20.00
Rex Storage
RedM Scripts

Rex Storage

Placeable, upgradeable storage boxes for RedM using rsg-core, ox_lib, and rsg-inventory. In-World Placeable Storage – Use a storage_box item to place a physical crate using RDR2 native prompts (rotate, confirm, cancel) Guest Access System – Add/remove players with access to your storage; guests are notified in real-time Storage Upgrades – 4 tiers with increasing slots & weight (Standard → Expanded → Large → Deluxe), each with a configurable cost Per-Character Limit – Restrict how many storage boxes a single character can own Town Restriction – Optionally prevent placement inside town zones Vegetation Clearing – Auto-clear vegetation around placed storage when enabled Discord Webhook Logging – Optional logging for create, destroy, access, guest add/remove, and admin delete events Admin Delete Command – /admindeletestorage to remove any player's storage Proximity-Based Syncing – Clients only receive data for storage within 100 units Version Checker – Auto-checks GitHub for updates on resource start Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£15.00
Rex Farming
RedM Scripts

Rex Farming

A comprehensive farming script for RedM using RSG Framework. Plant, water, fertilize, and harvest a wide variety of crops with a full growth, thirst, hunger, and quality system. 12+ Crops — Corn, Sugarcane, Cotton, Carrot, Potato, Tomato, Wheat, Tobacco, Banana Trees, Apple Trees, Orange Trees, and Weed Multi-Stage Growth — Plants visually progress through seedling, growing, maturing, and fully grown stages Thirst & Hunger Mechanics — Plants need water and fertilizer to thrive; neglect leads to quality degradation and death Weather Integration — Rain, showers, and drizzle automatically increase plant thirst levels Permanent Fruit Trees — Banana, Apple, and Orange trees regrow fruit on a configurable timer after harvest Visual Plant Placement — Real-time prop preview with rotation controls before planting Water Bucket System — Fill empty buckets at water sources or in water bodies; each fill provides 5 uses Fertilizer Collection — Collect fertilizer from animal droppings (horse, sheep, wolf, etc.) via ox_target Configurable Farming Zones — Optional zone-restricted planting with PolyZone support Vegetation Modifier — Automatically clears vegetation in configured farming zones for a clean field Plant Interaction Menu — Right-click or press [J] near a plant to view stats and water/feed/harvest HUD Plant Info — Growth, thirst, and hunger percentages displayed when standing near a plant Law Enforcement Role — LEO players can destroy illegal weed plants Server-Side Validation — All planting, harvesting, watering, and feeding actions validated server-side for anti-cheat Seed Packet Uses — Each seed packet has configurable multi-use (default 100) tracked via item metadata; plants decrement a charge instead of consuming the whole item Auto Restock — Seeds and supplies auto-restock on a configurable timer (default 1 hour), respecting per-item maxStock limits Dynamic Shop Pricing — Buy/sell prices fluctuate based on current stock levels relative to maxStock Anti-Spam Protection — Cooldowns on harvesting, watering, and feeding actions Pre-Indexed Lookups — O(1) plant config lookups replace linear scans for better server performance Locale Support — Easily translatable via JSON locale files Version Checker — Automatically checks for updates on resource start Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£25.00
Rex Mining
RedM Scripts

Rex Mining

Mining system for the RSG Framework (RedM). Mine rocks & salt rocks — interact with nodes at three mine locations (Annesburg, Gaptooth, Grizzlies) Rock drilling — convert mined rock and salt rock into raw resources via workshop drills Rare gem drops — chance to find uncut gems (diamond, ruby, emerald, opal, sapphire) when drilling rocks Job integration — optional job-locked mining with grade-based storage access (Recruit/Miner/Foreman) NPC foremen — interactable NPCs at each mining camp with ox_target integration Per-zone cooldowns — each rock node has an independent cooldown after being mined Gender-aware animations — pickaxe prop for female peds, scenario for male peds Expansible config — add new mines, resources, or gem types in `shared/config.lua` Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£15.00
Rex Roulette
RedM Scripts

Rex Roulette

A comprehensive roulette script for RedM using the RSG Framework. Features an animated wheel, multiple bet types, leaderboards, Discord webhook integration, and persistent data storage. UI Features Animated roulette wheel with realistic physics Interactive betting board with SVG rendering Real-time phase indicator (Betting/Spinning/Result) Last 12 spins history display Hottest numbers tracker Payout reference table Chip selector with visual feedback Right-click to remove individual bets Game Flow Betting Phase  (30s) - Players place bets Spinning Phase  (5s) - Wheel animation plays Result Phase  (8s) - Winning number displayed, payouts processed Waiting - Brief pause before next round YouTube Preview Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£30.00
Rex Lottery
RedM Scripts

Rex Lottery

A lottery script for the RSG Framework (RedM) with persistent jackpots, daily draws, a NUI interface, Discord webhooks, and multi-language support. Daily draws — automated via cron at a configurable time Number picker — pick N numbers from a range Prize tiers — configurable multipliers per match count, with a jackpot for matching all numbers Persistent jackpot — jackpot carries over and grows with each ticket sold when no one wins Ticket limits — configurable max tickets per player per draw NUI interface — tabbed UI with Buy, My Tickets, Winners, and Info tabs Ticket seller NPC — interact via ox_target to open the UI Blip — shows the NPC location on the map Countdown timer — shows time remaining until the next draw Past winners — browses past draws with winner names and amounts Discord webhooks — ticket purchases, draw results, and jackpot wins ox_lib locales — all text is locale-driven for multi-language support Rate limiting — prevents purchase spam Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex NPC Doctor
RedM Scripts

Rex NPC Doctor

A NPC doctor system for RedM using the RSG Framework. Spawn doctor NPCs at configurable locations that offer healing, reviving, and a medical supplies shop. Spawn multiple NPC doctors across the map with configurable models and coordinates Heal wounded players with a proportional cost based on missing health Revive dead/fatally injured players Medical supplies shop with quantity selection Server-side payment processing (prevents client-side exploits) Discord webhook logging for all medical services and shop purchases Configurable interaction key, prices, money account type, and NPC locations Compatible with ox_lib context menus, progress bars, notifications, and points Localized via JSON locale files Clean resource stop (despawns all NPCs and removes blips on stop) Overridable events for integration with custom medical systems Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Noticeboard
RedM Scripts

Rex Noticeboard

A RedM notice board resource for the RSG Framework where players can browse, post, and delete town-specific notices. Town-specific notice boards (Valentine, Saint Denis, Rhodes, Blackwater, etc.) 7 notice categories (General, Jobs & Work, Trading, Services, Lost & Found, Bounties, Events) add/adust via the config file Post notices with title, content, category, contact info, and image Configurable posting fee with day-based pricing Auto-expiry of old notices (1-minute cleanup loop) Admin deletion of any notice (ACE permission) Owner-only deletion for regular players Fully localized via ox_lib locales (English included, easily translatable) Dark-themed NUI with category filtering and detail view Built-in version checker YouTube Preview Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£20.00
Rex Loyalty
RedM Scripts

Rex Loyalty

A comprehensive loyalty points system for RedM/RSG Framework servers. Players earn loyalty points through gameplay and redeem them for cash or items at NPC loyalty store locations. Automatic Point Earning : Players earn points passively (configurable per-minute rate) after minimum playtime Session Caps & Cooldowns : Prevents farming with per-session limits and earn cooldowns NPC Store Locations : Redeem points at configurable NPC vendors across the map Cash & Item Rewards**: Configurable reward catalog with images and pricing Leaderboard : NUI-based top players leaderboard (current & lifetime points) Admin Tools : Award/remove/check points with rate limiting and player notifications Export API : Other resources can read/write loyalty points via secure exports Discord Logging : Webhook-based logging for all loyalty events (configurable per event) Security : Atomic SQL point operations, inventory re-checks on redemption, export allowlist, rate-limited events Localization : Full locale support via ox_lib (English included) Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£20.00
Rex Safe Zone
RedM Scripts

Rex Safe Zone

A robust, optimized safezone management system for RedM using the `ox_lib` zones API providing complete protection for players, mounts, and vehicles. Combat Mitigation: Disables player firing, clears combat controls, forces unarming, and interrupts aiming/attacking tasks. Speed Control & Stabilization: Clamps player foot speed, sprint controls, and movement ratios. Hard-clamps horse and vehicle velocities upon entering a zone to prevent players from crashing through at high speeds. Disables horse sprinting, galloping, and extra urge controls inside the zone. Invincibility: Native entity and player invincibility with auto-clearing of blood damage upon entry. State Synchronization:  Syncs safezone status (`inSafezone` and active zone list) to `LocalPlayer.state` and fires a server event for backend synchronization. UI & Notifications: Integrated `ox_lib` text UI indicators and dynamic notifications when entering or exiting zones. Overlapping Zone Support: Tracks multiple active zones simultaneously without overlapping logic breaking state resets. Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks.\ Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex  Hunting
RedM Scripts

Rex Hunting

A hunting resource for RSG Framework (RedM) that adds animal harvesting, skinning, and a trader economy. Animal Harvesting -- Automatically detects when a player gathers an animal and rewards them with pelts, skins, meat, teeth, horns, feathers, hearts, and other hunting loot based on the animal type 60+ Animals -- Covers all RDR2 animals including alligators, bears, deer, wolves, cougars, panthers, snakes, birds, legendary variants, and more Skinning System -- Optionally deletes the carcass after skinning (`Config.DeleteCarcass`) 14 Vendor Locations -- NPC traders across the map who buy and sell hunting goods Dynamic Pricing -- Vendor buy/sell prices adjust based on current stock levels (low stock = higher sell price) Inventory Capacity Check -- Bulk-checks player inventory before granting rewards using `rsg-inventory:CanAddItem` Full Localization -- All user-facing strings via `ox_lib` locale system (`locales/en.json`) Version Checker -- Auto-checks for updates from RexShackGaming on startup Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Blackmarket
RedM Scripts

Rex Blackmarket

Advanced blackmarket system for roleplay servers using the RSG Framework (RedM). Illegal Shop — Purchase contraband and illegal items via the `rsg-inventory` shop system; stock persists across restarts Money Washing — Convert dirty blood money into clean cash with configurable conversion rate, limits, and a "Wash All" option Sell Items — Sell items from your inventory to the blackmarket for cash or blood money, with per-item pricing and quantity limits Location Rotation — Blackmarket NPC locations cycle automatically on a configurable timer, keeping the market unpredictable Law Alert System — Each money-wash transaction has a configurable chance to alert nearby law enforcement via `rsg-lawman` Job Restrictions — Restrict shop access by job type (e.g., law enforcement cannot use the blackmarket) Dynamic NPC Management — NPCs spawn and despawn based on player distance with smooth fade-in/out effects and ox_target integration Live Blip Updates — Map blips update automatically when blackmarket locations rotate Config Validation — Automatic validation of configuration values on resource start Version Checker — Compares installed version against GitHub on startup and warns if outdated Full Localization — All UI text managed via locales JSON files (English included) Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00
Rex Butcher
RedM Scripts

Rex Butcher

Rex Butcher is an advanced, performance-optimized butcher system for the RSG Framework (RedM). It allows players to sell hunted animals to butchers located throughout the game world, with rewards based on animal quality. The system features intelligent NPC spawning, caching mechanisms, and comprehensive logging. Multi-Location Butcher Shops - 12 pre-configured locations across the RDR2 map Quality-Based Pricing - Different rewards for poor, good, and perfect quality animals Animal Database - Support for 70+ animal species with customizable rewards Dynamic NPC Spawning - NPCs spawn/despawn based on player proximity Shop System - Buy knives and other items from the butcher Persistent Stock - Optional database storage of shop inventory Do I get the source code? Config files are open-source for full customization, however core script files are protected by Cfx.re Escrow to prevent theft and leaks. What happens after purchase? The script appears in your Cfx.re Keymaster under Granted Assets. Download it, drop it into your resources folder, and add it to your server.cfg. Can I transfer it to another account? Escrow transfers can be done once through Keymaster and are irreversible, make sure you purchase on the correct Cfx.re account. Need help? Visit my Discord server for support

£10.00